HIDDEN LINE ALGORITHMS IN THREE DIMENSIONAL GRAPHING
S.S.Beknazarova
N.Yu.Xalikova
Аннотация
When rendering a three dimensional surface on a two dimensional screen, lines which cannot be seen by the viewer must be removed from the screen so that shape of the surface is not distorting by overlapping lines. In order to remove these lines, hidden line algorithms are applied in the surface rendering software to create a wireframe which contains only visible lines and hides the lines covered by the surface.
Библиографические ссылки
“Hidden line removal.” Wikipedia, The Free Encyclopedia. 28 Sep 2006, 23:31 UTC. Wikimedia Foundation, Inc. 20 Oct 2006 <http://en.wikipedia.org/w/index.php?title=Hidden_line_removal&oldid=78401617>.
Appel, Arthur, “The Notion of Quantitative Invisibility and the Machine Rendering of Solids,“ IBM research report RC 1618, May 1966.
Heger, Walter. “Fractional Quantitative Invisibility.” Tripod.com. 1992. 19 Oct. 2006. <http://wheger.tripod.com/vhl/vhl.htm>