USING GAMES IN THE CLASSROOM
Mirzayeva Mahbuba Mamajonovna
Mukhtorova Gulchiroy
Ключевые слова: Key words- educational games, using games in the classroom, self- motivation, critical thinking.
Аннотация
Abstract - This article highlights the benefits of using games and the engagement
between lessons and educational games in the class.
Библиографические ссылки
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